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Week Two: Tiny Tanks
The prompt for Tiny Tanks was "Small scale, Large scope"
I decided to interpret the first half of this prompt very literally. The local multiplayer tanks are made of pieces of children's toys and the playable space evokes a play pen.
The mechanics include a dynamic damage model, shifting gravity and an utterly unique control scheme.
It became clear while play testing that this game is great fun to play in a group, with winner stays on style tournaments developing organically after just minutes of play time.




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